Death tunnel is a shaft game with deep pathway and mid-way obstacles, fully built up with profound thoughts of expertise. An anytime and every time gratifying game built for all age groups with its surprising features, where nothing is to be invested rather than their presence. To create a memorable experience with this gest, our expertise has gone with alpha testing to ensure that players enjoy.
User interface planning is essential for building up perfect scratch into an excellent concept. Here our expertise has planned everything with their in depth knowledge and in manner that would create something advanced. UI is designed in a manner that a little one can too develop its skills.
Pathway planning leads to whole sole view of the casual games and which decides the interest of player. Also, it has many variants in screen layouts like. The path is very creative and has midway circular rings which one has to cross.
Testing the paperwork and turning them into actual output is made by the experts and then it is looked forward through testing different outlooks and it is made perfect for the players to enjoy. The UI is built in a way with the focus on building user experience and focus on extending usability.
As the above line suggests casual games does not urge from user, the only thing player is asked for is presence and then broach its skills. The theme is bit childlike made colourful to attract those orbs. Also, to make it more interesting in between spheres are placed to collect.
The game is very attractive and also the design has been made which will attract the players but it is very easy to understand for anyone who wish to play. The design can be converted into enticing views by changing theme and skin of game screen, which is inbounded by obstacles into the pathway which will definitely continue building up your interest.
A tube pathway is created with midway obstacle to build your presence more and so you play with more concentration. All the planning is implemented here by applying after graphics and best designs. Game is designed in a very simpler manner so that everybody can enjoy playing it and also collect the halfway collectibles and challenge yourself to collect more and more. By building this game we wish to develop your and build your concentration.
The game is designed and developed ensuring that it is playable on all devices with all resolutions and configuration. If you find any issues while playing or installing game, feel free to reach out our support.